However, if you launch Starbound directly from GeForce Now you will get a rig with enough memory, but since the game launches immediately after the first 'install' it doesn't wait for the workshop mods to be downloaded and installed. I assume GeForce Now is caching only certain files for each game, and Mods aren't included. The above sequence of steps gives you a rig with enough memory but ensures you can control the launch of the game so that it only starts once you have the desired workshop mods installed.
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